![]() This would be unbalanced at the current rate in which which the player encounters hordes in State of Decay, making them an insurmountable foe. Each individual zombie should carry an element of threat, which is ramped up to 100 when forming a part of a horde. The distant shrieks of the infected, or threatening groans coming from inside a building the player is about to loot should invoke horror, rather than annoyance. Decreasing the size of State of Decay's hordes could be great for the future of the franchise. With a CG trailer seeming to allude to the inclusion of mythical creatures in State of Decay 3, the franchise could be set to embark upon a more horror-centric path, and when it comes to creating great horror games, less can be more. Reducing the frequency and size of State of Decay's hordes also affords Undead Labs the opportunity to beef up the scariness of zombies as a whole. The open world of State of Decay 3 should feel dangerous but grounded in reality. A player exploring a remote town in the middle of nowhere doesn't expect to be greeted by the entire zombified population of said town, they expect the low population to bring safety. Population density should be a serious consideration in determining the size of the hordes. This is why getting State of Decay 3's hordes right is a vitally important step to improving the game as a whole. While believability maybe isn't the first thing that springs to mind when thinking about zombie games, if the player doesn't believe what's unfolding before them is plausible, they find it difficult to become invested. RELATED: Stalker 2 Has Some Serious Metro Exodus Vibes Improve State of Decay 3's Horde Believability If State of Decay 3 changes one thing about the series, it should be the way the zombie hordes function. However, the latter point ended up being one of the less believable elements of the game, the endless zombie hordes ripping the player from their immersion. This means scarce loot, plenty of exploring, and a lot of enemies to provide an obstacle to the player's accumulation of resources. In the previous two games, State of Decay's horror elements were rather toned down, with the games leaning into the survival aspect. Despite this, fans have been very eager to share their thoughts on what the third installment in the State of Decay franchise should look like, with one common complaint standing out among the rest. ![]() There's still just a vague 2022 release date for State of Decay 3, however, and the game was absent from Xbox's E3 conference. It's a little over three years since the launch of State of Decay 2, and excitement around the upcoming release of State of Decay 3 is growing.
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